Silas the Red - AI-generated fantasy Monster

Silas the Red

Silas was once a lowly clerk at a royal archives before he was caught selling forbidden manuscripts. After fleeing to Black-Rock Keep, he offered his literacy and organizational skills to the bandit lord. He now manages the fort's logistics, keeping a bloody tally of every stolen coin.

MediumHumanoid(Human)CR 1/2Neutral Evil

Silas the Red

ScholarSmugglerPyromancer
HP22AC13SPD30 ft.CR1/2ArcanaHistoryInvestigationPerception
STR
10
DEX
14
CON
12
INT
15
save
WIS
12
save
CHA
10
Desk Cover. While Silas is behind his blood-stained oak desk, he has half cover ( bonus to AC and Dexterity saving throws) against attacks and effects originating from the front of the desk.
Smuggler's Sprint. Silas can take the Disengage action as a bonus action on each of his turns.
Unstable Embers. Any creature that starts its turn within 5 feet of the study's hearth takes 2 () fire damage from the erratic green sparks.
Ink-Stained Dagger. Melee or Ranged Weapon Attack: to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 () piercing damage plus 2 () poison damage from the caustic ink.
Ember Toss. Ranged Spell Attack: to hit, range 30 ft., one target. Hit: 7 () fire damage. If the target is a creature or a flammable object, it ignites; until a creature takes an action to douse the fire, the target takes 2 () fire damage at the start of each of its turns.
Pocket Sand. When a creature within 5 feet of Silas makes an attack roll against him, he can use his reaction to throw a handful of abrasive green soot. The attacker must succeed on a Constitution saving throw or have disadvantage on the attack roll.
Cantrips
Produce FlameConjuration The flame Silas produces is always a sickly emerald green.
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