Valve Sentry Helmed Horror - AI-generated fantasy Monster

Valve Sentry Helmed Horror

The Keep's architects feared that mages would attempt to rescue the subjects of the standardization process. To counter this, they created Helmed Horrors specifically attuned to the most common spells used by saboteurs. This particular model, the Valve Sentry, is integrated into the security network of the Iron Valve Keep.

MediumConstruct(none)CR HardNeutral

Valve Sentry Helmed Horror

GuardianIron Valve KeepSentry
HP60AC20SPD30 ft, 30 ft (Fly, Hover)CRHardPerception
STR
18
save
DEX
13
CON
16
save
INT
10
WIS
10
CHA
10
Magic Resistance. The Helmed Horror has advantage on saving throws against spells and other magical effects.
Spell Immunity. The Helmed Horror is immune to the effects of the following spells: Heat Metal, Shatter, and Hold Person.
Multiattack. The Helmed Horror makes two longsword attacks.
Longsword. Melee Weapon Attack: to hit, reach 5 ft, one target. Hit: 8 () slashing damage, or 9 () slashing damage if used with two hands.
Interpose Shield. When a creature the Helmed Horror can see targets a nearby standardization vat or an ally within 5 feet with an attack, the Horror can impose itself, becoming the new target of the attack.
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