Drowned Caravan Guards - AI-generated fantasy Monster

Drowned Caravan Guards

The Drowned Caravan Guards once protected a merchant convoy carrying the Tide Ledger, an account book said to record every debt owed to the river beneath the desert. When the convoy vanished, its guards drowned without water. They now defend the ledger from anyone who might erase its accounts or learn who truly owns the buried road.

MediumUndead(Undead)CR Low individually, dangerous in groupslawful evil

Drowned Caravan Guards

undeadminioncaravandrownedguardianburied ruinslow-level encounter
HP11AC8SPD30 ft.CR1/4 (50 XP)
STR
7
DEX
10
CON
10
INT
4
WIS
8
CHA
6
Undead Fortitude. If damage reduces the guard to 0 hit points, it must make a Constitution saving throw with a DC equal to 5 plus the damage taken, unless the damage is radiant or from a critical hit. On a success, the guard drops to 1 hit point instead.
Undead Nature. The guard does not need to breathe, eat, drink, or sleep.
Darkvision. The guard can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light. It cannot discern color in darkness, only shades of gray.
Slam. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () bludgeoning damage.
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