Gildscar Rib-Stalker - AI-generated fantasy Monster

Gildscar Rib-Stalker

Legend says the first Rib-Stalker was carved from the landscape by a dying god who wanted a guardian for the Gildscar's beauty. They are the land's silent immune system, hunting anything that seeks to mine the golden veins or disrupt the cycle of seasonal fires.

LargeElemental(Earth, Air)CR HardNeutral

Gildscar Rib-Stalker

AmbushArea ControlHorizon
HP136AC17SPD50 ft., Burrow 20 ft. (rock only)CR9StealthPerception
STR
20
save
DEX
16
CON
18
save
INT
7
WIS
14
CHA
10
Auric Camouflage. While the Rib-Stalker remains motionless, it is indistinguishable from a natural outcropping of golden-veined bedrock. It has advantage on Dexterity (Stealth) checks made in the Gildscar.
Wind sovereign. The Rib-Stalker can take the Hide action as a bonus action even while it is being observed, provided it is in an area of high wind or tall grass.
Razor-Ash Aura. Any creature that starts its turn within 5 feet of the Rib-Stalker takes 3 () cold damage as brassy ash swirls around it.
Multiattack. The Rib-Stalker makes three attacks: one with its Golden Maw and two with its Rib-Blade Claws.
Golden Maw. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 18 () piercing damage plus 4 () radiant damage.
Rib-Blade Claws. Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: 12 () slashing damage.
Cold-Fury Breath (Recharge 5-6). The Rib-Stalker exhales a blast of blue-white fire in a 30-foot cone. Each creature in that area must make a Constitution saving throw. On a failure, a creature takes 42 () cold damage and its speed is reduced by 20 feet until the end of its next turn. On a success, the creature takes half as much damage and its speed is not reduced.
Vibrational Shift. When a creature moves within 5 feet of the Rib-Stalker, the stalker can move up to 15 feet without provoking opportunity attacks.
Gale Step. The Rib-Stalker moves up to its speed.
Resonance Pulse (Costs 2 Actions). The Rib-Stalker emits a low hum. Each creature within 15 feet must succeed on a Wisdom saving throw or be Incapacitated until the end of its next turn as the frequency disrupts their equilibrium.
Shatter Grass (Costs 3 Actions) (Costs 3 Actions). The Rib-Stalker slams its claws into the earth. The area within 20 feet becomes difficult terrain, and every creature on the ground in that area takes 14 () slashing damage from shards of gold and rock.
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