Seedstorm Briar

Rangers and herbalists call it the Seedstorm Briar. Tales say it was planted by an ancient druid as a living trap for loggers. Folk remedies use tiny pieces of its heartwood as a potent preservative when properly processed.

HP52AC18SPDRooted (0 feet), Tendrils 15 feet (reach attack), Burrow 5 feet (slowly)CR4PerceptionStealthSurvival
STR
14
DEX
12
CON
16
INT
6
WIS
14
CHA
8
Plant Traits. A plant creature possesses Low-light vision and the following immunities: all mind-affecting effects, paralysis, poison, polymorph, sleep effects, and stunning. Plants are proficient with their natural weapons only and are not proficient with armor.
Rooted Bulwark. While rooted the Seedstorm Briar gains a +4 natural armor bonus and bludgeoning 3 resistance due to its hardened heartwood; it can root as a free action and unroot as a move action.
Seed Cache. The plant stores seed charges beneath its blossom. It begins combat with 6 seed charges. Firing a Seed Volley consumes 1 charge. If the plant has no charges it cannot use Seed Volley and instead makes thorny bloom attacks.
Acid Sap. Creatures that end their turn within 5 feet of the Briar's exposed heartwood while it is alive take 1 acid damage as sap drips from its wounds.
Seed Volley. Ranged attack 60 feet, ranged touch attack +6, damage piercing plus persistent acid on a hit. The seed is fired from the plant's blossom and explodes on impact into acidic sap.
Entangling Vines. The root-snare vines lash out to grapple one Medium or smaller target within 15 feet (escape ). On a successful grapple the target is entangled and takes bludgeoning damage at the start of each of its turns. The plant can maintain up to two grapples at once.
Pollen Spore Cloud. The plant releases a cloud of pollen in a 15-foot cone. Creatures in the cone must succeed on a Fortitude save or be sickened for rounds and take Constitution damage. A successful save halves the duration and negates the Con damage.
Thorny Bloom. Melee attack with thorny bloom +7 ( piercing). The bloom is used as a brutal slam when a target is adjacent.
Thorn Snap. When a creature moves within 10 feet the plant may use a free thorn snap to make one thorny bloom attack against that creature at a -2 penalty.
Cantrips
Plant Shivertransmutation At-will as a supernatural effect; the plant can cause plants in a 10-foot radius to shiver and close, granting it concealment while rooted.
1st level
Entangleconjuration 3/day as a spell-like ability; casts entangle centered on itself (DC 15) to slow or pin foes in a 20-foot radius.
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