Psionic Cave Horror - AI-generated fantasy Monster

Psionic Cave Horror

Dwarven drill teams first named these horrors after finding entire work crews torn apart despite no visible tracks in the dust. The creature does not merely hear through stone. It interprets pressure, resonance, and pain as a language. In The Basalt Vein, old legends claim it was once a mine-tender exposed to an ancient psionic seam, twisted into a listener that never stops listening.

MediumMonstrosity(Aberration)CR CR 4Neutral Evil

Psionic Cave Horror

aberrationpsionicambusherdungeonbasaltsolo predator
HP85AC15SPD30 ft., climb 20 ft., burrow 10 ft. through unworked stone onlyCR4 (1,100 XP)PerceptionStealthInsight
STR
16
DEX
14
CON
18
save
INT
16
save
WIS
14
save
CHA
10
Stone Listener. The horror can sense vibrations through stone and earth within 60 feet as if using blindsight, but only while it is in contact with stone. It cannot use this sense through air or water.
Psychic Ambush. If the horror hits a creature with a melee attack while that creature has no conscious ally within 10 feet, the attack deals an extra psychic damage.
Earth-Hungry Burrow. The horror can burrow through unworked stone and loose basalt at a speed of 10 feet. It leaves behind a rough tunnel but cannot burrow through solid metal or finished masonry.
Slip Through the Crack. When a creature the horror can sense moves at least 10 feet away from all allies, the horror moves up to 10 feet without provoking opportunity attacks. This movement must end in stone contact or dim light if possible.
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