Cave Bats

Miners in The Echoing Grotto know that a sudden silence from the bats means a predator is near, while a cacophony means a path is blocked by a fluttering swarm.

TinyBeast(none)CR 0Unaligned

Cave Bats

animalsubterraneannuisance
HP1AC12SPD5 ft. walk, 30 ft. flyCR0StealthPerception
STR
2
DEX
15
save
CON
8
INT
2
WIS
12
CHA
4
Echolocation. The bat cannot use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Cloud of Confusion. While at least three cave bats are within 5 feet of a creature, that creature has disadvantage on Wisdom (Perception) checks to see anything other than the bats.
Flyby. The bat does not provoke opportunity attacks when it flies out of an enemy's reach.
Nipping Bite. Melee Weapon Attack: to hit, reach 5 ft., one creature. Hit: 1 piercing damage. If the attack is a critical hit, the bat bites the target's ear, causing the target to be distracted until the start of its next turn (disadvantage on its next attack roll).
Frantic Flurry. When a creature misses a melee attack against the bat, the bat can move up to half its fly speed without provoking opportunity attacks.
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