Boulder-Heaving Hollow - AI-generated fantasy Monster

Boulder-Heaving Hollow

In the ages before the rot took the world, these were the heavy shock troops of the mountain kings. When the curse of undeath spread, their physical strength remained but their minds withered into a singular, crushing impulse. Now they wander the ruins of their former homes, mistaking all strangers for the invaders they were sworn to repel centuries ago.

MediumUndead(Hollow)CR CR 4Chaotic Evil

Boulder-Heaving Hollow

UndeadDark Souls InspiredHigh StrengthBrute
HP85AC14SPD30 ft., Climb 20 ft.CRCR 4AthleticsPerception
STR
20
save
DEX
10
CON
17
save
INT
5
WIS
8
CHA
5
Undead Fortitude. If damage reduces the hollow to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the hollow drops to 1 hit point instead.
Boulder Shield. While the hollow is holding a boulder, it has half cover ( bonus to AC and Dexterity saving throws).
Siege Monster. The hollow deals double damage to objects and structures.
Multiattack. The hollow makes two attacks with its Boulder Slam or uses its Boulder Toss once.
Boulder Slam. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 16 () bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a Strength saving throw or be knocked prone.
Boulder Toss (Recharge 5-6). Ranged Weapon Attack: to hit, range 30/60 ft., one target. Hit: 27 () bludgeoning damage. Each creature within 5 feet of the target must succeed on a Dexterity saving throw or take 5 () bludgeoning damage from the shattering rock shards.
Brace for Impact. When the hollow is hit by a melee attack, it can use its reaction to wedge its boulder between itself and the attacker, gaining a bonus to its AC against that attack.
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