Skeleton Sentinel - AI-generated fantasy Monster

Skeleton Sentinel

The sentinels were once the elite Honor Guard of a forgotten king, cursed to stand watch even after their flesh dissolved in the humid air of the vaults.

MediumUndead(Skeleton)CR 1Lawful Evil

Skeleton Sentinel

vaultguardianundeadminion
HP13AC14SPD30 ft.CR1/4Athletics
STR
11
DEX
14
CON
15
save
INT
6
WIS
10
CHA
5
Moisture Bind. While standing in contact with the damp stones of the Hollow-Grave Vaults, the sentinel has advantage on ability checks and saving throws against being moved or knocked prone.
Sentinel Stance. The sentinel can use its reaction to make an opportunity attack even if the target has used the Disengage action.
Rusted Vault-Spear. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 5 () piercing damage.
Bone-Shield Bash. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage and the target must succeed on a Strength saving throw or be pushed 5 feet back.
Blockade. When a creature the sentinel can see enters a space adjacent to one of the vault doors, the sentinel moves up to half its speed toward that creature.
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