Frost Orb - AI-generated fantasy Monster

Frost Orb

Northern tribes believe Frost Orbs are the literal frozen breath of a dying winter god. Wizards often bind them to guard corridors, as they never sleep and thrive in darkness.

SmallElemental(Water)CR EasyNeutral

Frost Orb

ArcticAirWater
HP13AC13SPD0 ft., Fly 40 ft. (hover)CR1StealthPerception
STR
1
DEX
16
save
CON
12
INT
12
WIS
14
CHA
11
Innate Spellcasting. The orb can innately cast fog cloud (1/day), requiring no material components. Its innate spellcasting ability is Wisdom.
Chilled Vapor. The area within 5 feet of the orb is considered lightly obscured for any creature other than an elemental.
Slam. Melee Spell Attack: to hit, reach 5 ft., one target. Hit: 4 () bludgeoning damage plus 7 () cold damage.
Frost Burst (Recharge 5-6). The orb releases a pulse of frigid air. Each creature within 10 feet of the orb must make a Constitution saving throw. On a failure, a creature takes 7 () cold damage and its speed is reduced by 10 feet until the start of the orb's next turn. On a success, it takes half damage and its speed is not reduced.
Reactive Fog. When a creature the orb can see hits it with a melee attack, the orb can immediately use its Fog Cloud innate spellcasting if available.
1st level
Fog CloudConjuration Creates a 20-foot-radius sphere of fog that heavily obscures the area.
Visual sheet

Turn Frost Orb into a sheet

A high-res, share-ready sheet you can post or print.

Gallery

No images yet. Click to add.

Relationships