Glimmerhusk Stalker - AI-generated fantasy Monster

Glimmerhusk Stalker

Tales call them moon-fanged hounds of the twilight, blamed for travelers gone missing at dusk. Folklore holds that a single glowing freckle is an ill omen while a preserved lure bulb can make a child's nightlight.

MediumMonstrosity(Beast)CR Moderate (CR 3)Neutral Evil

Glimmerhusk Stalker

bioluminescentambushfey-adjacent
HP52AC14SPD40 ft., climb 20 ft.CR3 (700 XP)StealthStealth +6PerceptionPerception +3AthleticsAthletics +4
STR
14
DEX
16
CON
14
INT
6
WIS
12
CHA
10
Predatory Advantage. The stalker has advantage on attack rolls against any creature that is restrained, stunned, or blinded.
Shadow Camouflage. While in dim light or darkness the stalker has advantage on Dexterity (Stealth) checks and on attack rolls made from hiding. Bright light removes this advantage.
Regenerative Lure. When the stalker finishes a short rest in its lair it regrows one spent lure bulb. Harvesting a bulb without killing the stalker requires a Nature or Sleight of Hand check. A harvested bulb provides light as a lantern for 24 hours before dimming.
Multiattack. The stalker makes two attacks: one with its Claw and one with its Leaping Bite.
Claw. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: slashing damage. If the Glimmerhusk Stalker has advantage on the attack roll, the target is also pushed 5 feet and must succeed on a Strength saving throw or be knocked prone.
Leaping Bite. Melee Weapon Attack: to hit, reach 10 ft., one target. Hit: piercing damage. If the target is restrained from Luminous Bind, the target takes an additional radiant damage and the stalker can immediately attempt to bite a different creature within 5 feet as a free attack.
Luminous Bind. Ranged 30 feet, one creature. The stalker flares a bioluminescent lure toward a target. The target must succeed on a Constitution saving throw or become both blinded and restrained for 1 minute. At the end of each of the target's turns, it can repeat the save, ending the effect on a success. While restrained by Luminous Bind the target sheds dim light in a 5-foot radius. A creature that takes fire damage while restrained by Luminous Bind has disadvantage on the saving throw.
Flare Pounce. When a creature within 30 feet deals fire damage to a target restrained by Luminous Bind, the stalker can use its reaction to dash up to half its speed and make one claw attack against that target with advantage.
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