Drowned Sailor - AI-generated fantasy Monster

Drowned Sailor

When the island began its descent into the swamp centuries ago, the sailors of the Tide-Washed Sanctum refused to leave their posts. They drowned in prayer, and the shifting murals on the ceiling are believed to have captured their souls, leaving their bodies as hollow husks to guard the imagery.

MediumUndead(Humanoid)CR 1/4Neutral Evil

Drowned Sailor

undeadaquaticsanctum-bound
HP11AC11SPD20 ft. walk, 30 ft. swimCR1/4AthleticsPerception
STR
13
DEX
10
CON
15
INT
6
WIS
10
save
CHA
5
Undead Fortitude. If damage reduces the sailor to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the sailor drops to 1 hit point instead.
Mural Trance. While within sight of the sanctum's ceiling murals, the sailor has advantage on saving throws against being charmed or frightened.
Rusty Cutlass. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 4 () slashing damage plus 2 () cold damage.
Salt-Water Spew (Recharge 5-6). The sailor exhales a spray of pressurized brine in a 15-foot cone. Each creature in that area must succeed on a Dexterity saving throw or be blinded until the end of its next turn.
Waterlogged Rebuke. When the sailor takes slashing or piercing damage from a creature within 5 feet, it can use its reaction to splash salt water in the attacker's eyes. The attacker must succeed on a Constitution saving throw or have disadvantage on its next attack roll.
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