Star Spawn Manglers - AI-generated fantasy Monster

Star Spawn Manglers

Star Spawn Manglers are assassins created from the living nightmares of beings that exist beyond the known stars. They are not truly born, and they do not reproduce. A mangler is shaped for one purpose: reach the vulnerable point, inflict maximum panic, and vanish before its prey can understand what attacked it.

MediumAberration(Star Spawn)CR CR 5, dangerous burst skirmisherChaotic Evil

Star Spawn Manglers

AberrationStar SpawnCosmic HorrorSkirmisherUrban DisasterAmbusher
HP71AC14SPD40 ft., Climb 40 ft.CR5, 1,800 XPStealth
STR
8
DEX
18
save
CON
12
save
INT
11
WIS
12
CHA
7
Ambush. On the first round of each combat, the mangler has advantage on attack rolls against a creature that has not yet taken a turn.
Shadow Stealth. While in dim light or darkness, the mangler can take the Hide action as a bonus action.
Collapse. When the mangler is reduced to 0 hit points, it collapses into a screaming knot of limbs. Each creature within 5 feet of it must succeed on a Dexterity saving throw or take 7 () slashing damage and be pushed 5 feet. On a successful save, a creature takes half damage and is not pushed.
Multiattack. The mangler makes two Claw attacks.
Claw. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 8 () slashing damage. If the attack roll has advantage, the target takes an extra 7 () psychic damage.
Flurry of Claws. The mangler makes six Claw attacks against one target. Before or after these attacks, it can move up to its speed as a bonus action without provoking opportunity attacks.
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