Quartermaster Silas Vance - AI-generated fantasy Monster

Quartermaster Silas Vance

Before joining the pirates of the Notch, Silas was a disgraced naval clerk. He brought his knowledge of maritime law and supply chains to the criminal underworld, making him indispensable to the pirate lords.

MediumHumanoid(Human)CR MediumLawful Evil

Quartermaster Silas Vance

PirateSmugglerLogisticsExpert
HP27AC13SPD30 ft.CRMediumInvestigationInsightPerceptionHistory
STR
11
DEX
14
CON
12
INT
16
save
WIS
14
save
CHA
12
Tactical Insight. As a bonus action, Silas can choose one creature he can see within 30 feet. The next attack roll made against that creature by an ally of Silas has advantage.
Defensive Ledgers. While Silas is within 5 feet of his bookshelves, his AC increases by 2 as he uses the terrain for cover.
Shortsword. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 5 () piercing damage.
Hand Crossbow. Ranged Weapon Attack: to hit, range 30/120 ft., one target. Hit: 5 () piercing damage.
Brazier Tip. Silas kicks the soot-stained brazier toward a 5 foot square within 5 feet. Any creature in that area must make a Dexterity saving throw or take 3 () fire damage and be blinded until the end of their next turn.
Clerical Error. When an enemy Silas can see misses an attack against him or an ally within 5 feet, Silas can move up to half his speed without provoking opportunity attacks.
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