P Diddy, Showman of the Understage

Whispers say P Diddy was once a mortal impresario who struck a bargain to prolong his career. Now neither fully alive nor dead, he trades influence and favors for applause. Minstrels and impresarios tell furtive tales of contracts signed with a wink and a beat that never quite ends.

MediumFey(Fey-tinged Spectator)CR 5Neutral

P Diddy, Showman of the Understage

musicalfeycharismaticcontroller
HP85AC15SPD30 ft.CR5 (1,800 XP)PerformancePersuasionPerceptionStealth
STR
12
DEX
16
CON
18
save
INT
14
WIS
12
CHA
20
save
Stage Presence. P Diddy exudes an aura of performance that warps attention. While he is not surprised and can speak, any creature that starts its turn within 30 feet of him and can hear him must succeed on a Wisdom saving throw or have disadvantage on attack rolls until the start of its next turn if it cannot see P Diddy directly. A creature that succeeds is immune to this aura for 24 hours.
Spotlight Step. As a bonus action, P Diddy can teleport up to 20 feet to an unoccupied space he can see as a swirl of spotlights and applause. He can use this feature three times per short rest.
Commanding Performance. P Diddy is fluent in reading a crowd. While performing, he gains advantage on Charisma checks that involve influencing a group and on saving throws against being frightened.
Golden Mic Bash. Melee Weapon Attack: to hit, reach 5 ft., one target. Hit: 9 () bludgeoning damage plus 7 () thunder damage as P Diddy slams his golden mic stand into the target.
Sonic Hook. Ranged Spell Attack: to hit, range 60 ft., one target. Hit: 13 () psychic damage and the target must succeed on a Wisdom saving throw or be deafened for 1 minute. A deafened creature can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Encore Verse. P Diddy performs a short, hypnotic verse. Each creature of his choice within 30 feet that can hear him must succeed on a Wisdom saving throw or be charmed for 1 minute. While charmed in this way, a creature is incapacitated and has a speed of 0. The effect ends early if the charmed creature is attacked or someone else uses an action to shake it out of the trance. Once P Diddy uses Encore Verse, he cannot use it again until he finishes a short or long rest.
Quick Rhyme. Quick Rhyme. When a creature within 30 feet attempts an attack roll, P Diddy may speak a single cutting couplet. The attacker must succeed on a Charisma saving throw or have disadvantage on that attack. P Diddy can use this reaction a number of times equal to his Charisma modifier (5) per long rest.
Cantrips
Cantrips (at will)Varies Used as part of his repertoire. P Diddy uses Charisma (spell save DC 15, +8 to hit with spell attacks). He has innate spellcasting and can cast each of the listed spells without material components. Unless noted, he can cast each once and regains uses after a short or long rest as specified.
1st level
1st-level repertoireEnchantment Charm person, Enthrall. P Diddy can cast these twice per short rest each.
2nd level
2nd-level repertoireEnchantment Suggestion once per short rest. He uses this to sow discord or buy time.
3rd level
3rd-level repertoireIllusion Hypnotic Pattern once per long rest. A spectacular centerpiece to his stage act, used to incapacitate groups.
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