The Bloodworks War
Stakes Control of the god's blood will decide whether civilization stabilizes, spreads the ruin, or awakens the buried power.
World Atlas·Sphere·A dying world runs on the blood of the god beneath it.
A salvage market and gateway to buried pre-Fall machinery. · Salt desert and buried industrial ruins
Hook
A dead metropolis surfaces from the salt whenever the Red Scar brightens.
Redwake is a wounded sphere built around the corpse of a sleeping god. Its blood rises through mines as red fuel, its failing heart disrupts the planet's rotation, and its dreams become monsters, miracles, and weather. Cities cling to old railways and pressure works while freeholds, imperial engineers, and ash priests argue over the same question: repair the god, exploit it, or let it finally die.
Themes
Form · Sphere
Redwake is a complete planet with a wounded artificial core, uneven climates, and continents linked by surviving rail, river, sea, and air routes.
Traversal
Travel follows damaged railways, steamships, caravan roads, river barges, and scarce airships, while unstable god-blood storms can close routes without warning.

Sphere

Magic
Mythic

Technology
Industrial

Death & Souls
Before the Fall
The Crowned Age
The Fall
The Breaking Year
After the Fall
The Ash Generations
The Present
The Red Reckoning
The Bloodworks War
Control of the god's blood will decide whether civilization stabilizes, spreads the ruin, or awakens the buried power.
The Long Dusk
A failing planetary engine is slowing the world's rotation, threatening permanent night on one hemisphere and lethal heat on the other.
Restore the planetary engines and place every surviving settlement under centralized rule.
Keep the god asleep, end blood extraction, and preserve local independence.
Seize the largest bloodworks and rebuild the old empire through force and technology.
Profit from relic salvage, smuggling, and the growing trade in soul-imprinted metal.
Stakes Control of the god's blood will decide whether civilization stabilizes, spreads the ruin, or awakens the buried power.
Stakes A failing planetary engine is slowing the world's rotation, threatening permanent night on one hemisphere and lethal heat on the other.
Human kingdoms, dwarven foundries, and dragon-blooded dynasties built an industrial civilization around the sleeping god beneath the planet.
The god was wounded during a failed attempt to awaken it, shattering climate, empire, and trade while releasing mythic magic into the world.
Survivors rebuilt among ruins, treating the god's leaking blood as fuel, medicine, and a cause of fresh disasters.
The buried god is stirring again, and every major power must choose between repairing the world, exploiting it, or ending its suffering.
A dead railway begins running each night, carrying passengers whose souls vanished generations ago.
A mining town's blood pump has started beating in time with a voice beneath the earth.
An engineer offers the party a device that can restore daylight, but it will burn one inhabited region to power the repair.
Ash priests claim a new saint is speaking through factory whistles and ordering workers to sabotage the world's engines.
The sleeping god is not natural; it is the living core of an artificial planet.
Discovery · Ancient maintenance diagrams hidden inside railway signal boxes reveal that the planet was built around the god.
Impact · The world may be repaired as a machine, but doing so could erase the god's soul and every soul stored in its systems.
The first builders survived as fragmented minds inside the world's machinery.
Discovery · Soul-imprinted metal repeats the same voice when exposed to moonlight.
Impact · The voice belongs to the original engineers, who are trying to complete their abandoned plan through modern descendants.
The god has been dying in cycles, and every civilization has mistaken its symptoms for divine judgment.
Discovery · The Red Scar appears in old paintings centuries before the Breaking Year.
Impact · The Fall was not the first failure, and another wound may already be forming on the far side of the planet.