The Skyfall Dues
Stakes If the dues rise again, whole districts will starve or be abandoned.
World Atlas·Sphere·A world held together by debt, graves, and flying stone.
frontier port · wind-battered coast and cliff farms
Hook
A bishop taxes burials to fund wall repairs.
Asthalea is a bruised sphere split between two great continents, a ring of outer islands, and a chain of floating lands that drift above old trade routes. Power belongs to whoever controls grain, rope, ships, and liftstone, while the dead linger long enough to haunt every bargain. Cities endure by squeezing neighbors, and every court speaks of survival as if it were virtue.
Themes
Form · Sphere
A globe with two vast super-continents, scattered outer islands, and a chain of floating isles above the central trade belt.
Traversal
Sea travel links the continents, island-hopping connects the outer rims, and sky barges or risky climbs reach the floating isles.

Sphere

Magic
Common

Technology
Medieval

Death & Souls
Before
The First Raise
Middle
The Salt Crowns
Now
The Falling Years
The Skyfall Dues
If the dues rise again, whole districts will starve or be abandoned.
The Broken Border War
Control of the straits decides who gets grain, iron, and escape.
The Quiet Dead
The dead are not staying buried, and each return weakens the living.
Keep the grain routes open and the skystone taxed.
Monopolize liftstone and floating island salvage.
Control burial rites and define lawful death.
Raid the coasts and sell captives, metal, and grain.
Stakes If the dues rise again, whole districts will starve or be abandoned.
Stakes Control of the straits decides who gets grain, iron, and escape.
Stakes The dead are not staying buried, and each return weakens the living.
People lived in scattered coast holds until a skyward surge lifted stone, forests, and whole towns into the air. The old maps failed, trade broke, and every crown learned to tax rope, ships, and prayer.
Sea rulers, hill lords, and island cutters built hard truces around grain routes and sky salvage. Cities grew rich on liftstone and poor on mercy, while churches taught that the dead must be weighed before they can rest.
Floating land is dropping lower, borders are hardening, and desperate powers harvest anything that can delay the fall. Every realm blames a rival, but all of them are running out of time.
A floating island has begun sinking toward a farming belt that cannot survive the impact.
A caravan route is blocked by armed toll keepers who serve three masters at once.
Graveyards across the west are emptying on the same night.
A liftstone vein has been found under a poor port, and every power wants it.
The floating islands are not rising on their own. They are being held up by ancient burial stones taken from mass graves.
Discovery · Old grave records show the same names dying in different years.
Impact · One of the ruling bloodlines is stealing identities from the dead to keep its claim alive.
Asthalea’s sky and its afterlife are tied together, and every lost island makes the veil thinner.
Discovery · Tide gauges, ashfall, and burial bells all fail on the same nights.
Impact · The world is slowly slipping out of alignment with death itself, and the dead will not stay where rites place them.
The two super-continents rest over a single ancient structure that may be the real reason the land still holds together.
Discovery · Liftstone veins trace the shape of a buried crown beneath both continents.
Impact · Someone or something was built to bind the world, and it is waking up.