The Siphoning Reliquary
An ancient crystalline vessel mounted on a silver pedestal, containing a roiling cloud of black vapor that pulses with a rhythmic, heartbeat-like cadence. It is designed to bleed the life force from any living creature that approaches it.
The Siphoning Reliquary
Defenses
Detection
“A heavy glass urn etched with weeping eyes. Inside, dark shadows swirl around a fragment of bone. The pedestal is carved from cold, black marble and is surrounded by a faint, shimmering field of grey light.”
Standard Engagement
A living creature comes within 10 feet of the pedestal or touches the silver surface.
Upon trigger, the reliquary pulses with a necrotic wave. Every living creature within 10 feet must succeed on a Level 4 Might defense roll.
The hazard resets automatically after 1 minute of no living creatures being within its range.
On a failed Might defense roll, the target takes 4 points of damage. This damage is split between the Might pool and Speed pool. If the roll is a natural 1, the target also becomes hindered in all physical actions for one minute due to sudden lethargy.
While within the 10 foot radius, all Intellect tasks involving hearing or verbal communication are hindered by one step.
If a creature is reduced to 0 in any pool by this hazard, the reliquary glows brightly, and the difficulty to disable it increases to Level 5 for one hour.
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