Clockwork Bramble-Shredder
A sophisticated series of interconnected gears and sharpened obsidian saws hidden within hollowed-out tree trunks and camouflaged by thick moss.
Clockwork Bramble-Shredder
Defenses
Detection
“At a distance, it looks like a natural cluster of fallen birch and overgrown shrubbery. Closer inspection reveals rusted bronze pulleys and thin, grease-stained steel wires woven through the undergrowth.”
Standard Engagement
A creature enters the 15-foot-square area protected by the hidden blades.
(3 actions) The hazard uses its first action to perform a Scything Blade attack against all creatures in its area. It uses its second action to perform a Constricting Wire attack against one creature that was hit by the blades. It uses its third action to Wind Up, increasing the circumstance bonus to its next Scything Blade attack by +2.
The hazard remains active until disabled or destroyed. It automatically resets its internal springs over the course of 1 hour if it has no targets.
Melee Strike +14 (range 15 feet); Damage 2d8+6 slashing. On a critical hit, the target also takes 1d6 persistent bleed damage.
Melee Strike +12 (range 10 feet); Damage 1d10+4 blunt. The target is grabbed (Escape DC 20) as a steel wire cinches around their legs.
Any creature that attempts to Disable the hazard and fails by 5 or more is coated in slippery oil, making them Clumsy 1 for 1 minute and giving them a -2 penalty to further Thievery checks against this hazard.
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