The Embalmer's Breath Vent - AI-generated fantasy Hazard

The Embalmer's Breath Vent

A series of copper pipes ending in skull shaped nozzles are embedded into the masonry. When triggered, they spray a fine, grey mist composed of necromantic salts and preserving fluid designed to rot the living and mummify the dead.

Hazard EntryAlchemicalLevel2Simple

The Embalmer's Breath Vent

2LevelCommonRarityVaultEnvironment
AlchemicalTrap
Level2
|
HP32
|
AC18
|
TypeAlchemical
|
ComplexitySimple
|
RarityCommon

Defenses

AC18
Hard8
HP32
BT 16
Fort++11
Ref++5
Will+none
Immune
Object immunities, Critical hits, Precision damage
Resist
Fire 5
Weak
Cold 5
AlchemicalTrap

Detection

PerDC 18 (trained)
StlDC 18
InitNone

The hazard consists of several tarnished copper nozzles shaped like screaming faces, positioned at chest height along the narrow corridor of the vault.

Standard Engagement

Trigger

A creature steps on the pressure-sensitive floor tile.

Routine

None

Reset

Manual reset only. A technician must refill the internal alchemical canisters and reset the spring on the floor tile, a process taking 10 minutes.

Breath of the Grave

The vent releases a 15 foot cone of caustic necromantic gas. Each creature in the area must attempt a DC 18 Fortitude save. On a Failure, the creature takes 2d10+4 poison damage and is Sickened 1. On a Critical Failure, the creature takes double damage and is Sickened 2.

Lingering Vapor

The area affected by the gas is treated as difficult terrain due to obscuring mist and remains toxic for 1 round. Any creature that ends its turn in the mist takes 1d6 poison damage.

Description

A series of copper pipes ending in skull shaped nozzles are embedded into the masonry. When triggered, they spray a fine, grey mist composed of necromantic salts and preserving fluid designed to rot the living and mummify the dead.

Discovery

Perception DC 18 or Crafting DC 16 (trained) to notice the faint smell of formaldehyde and the strange greenish oxidation near the hidden pressure plate.

Archival Lore

Used by the Necromancers of Geb and other undead architects, these vents serve a dual purpose: they preserve the corpses stored in the vault while acting as a lethal deterrent against tomb robbers.

Environment
Vault
Theme
Necromantic
Creator
The Ossuary Guild
Purpose
Vault Security and Specimen Preservation
Game System
Pathfinder 2E
Art Style
Gothic industrial with high contrast shadows and a focus on tarnished metal textures.
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