Echoing Looking Glass - AI-generated fantasy Hazard

Echoing Looking Glass

An ornate mirror that holds a predatory enchantment designed to swap the viewer with a hostile, shadow-stuff duplicate.

Hazard EntryMagicalLevel4Simple

Echoing Looking Glass

4LevelUncommonRarityManor, Haunted Gallery, Wizard's SanctumEnvironment
MagicalTrapMental
Level4
|
HP44
|
AC21
|
TypeMagical
|
ComplexitySimple
|
RarityUncommon

Defenses

AC21
Hard10
HP44
BT 22
Fort++14
Ref++8
Will++11
Immune
critical hits, precision damage, object immunities
Resist
cold 5, fire 5
Weak
sonic 10
MagicalTrapMental

Detection

PerDC 22
StlDC 22
InitNone

A tall, floor-standing mirror with a frame of blackened silver carved into the likeness of weeping willow branches. The glass has a slight violet tint.

Standard Engagement

Trigger

A living creature that casts a reflection moves within 10 feet of the mirror while looking toward it.

Routine

None

Reset

The mirror regathers its magical energy and generates a new echo after 1 hour.

Glass Grab

The reflection reaches out of the mirror with elongated, shadowy hands. The triggering creature must attempt a DC 21 Reflex save. On a critical success, the target is unaffected. On a success, the target takes 2d8 mental damage as the mirror attempts to shear off their identity. On a failure, the target takes 4d8 mental damage and is Grabbed by the reflection (Escape DC 21); while grabbed, the target is Immobilized. On a critical failure, the target takes 4d8 mental damage, is pulled into the mirror's surface, and becomes Restrained instead of Grabbed.

Reflection Dependency

Creatures that do not cast a reflection, such as those in total darkness or those with specific supernatural qualities (like vampires), do not trigger this hazard.

Description

An ornate mirror that holds a predatory enchantment designed to swap the viewer with a hostile, shadow-stuff duplicate.

Discovery

Perception DC 22 to notice the reflection is moving with a microscopic delay, or Arcana or Occultism DC 20 to detect the aura of conjuration magic.

Archival Lore

These mirrors were originally created by the fractured court of a forgotten prince to ensure that even if he were assassinated, an 'echo' would remain to rule.

Environment
Manor, Haunted Gallery, Wizard's Sanctum
Theme
Identity Theft and Distorted Reality
Creator
Court mages specializing in shadow magic and soul-binding.
Purpose
To guard private hallways by imprisoning intruders within the mirror dimension.
Game System
Pathfinder 2E
Art Style
Gothic horror with dark velvet textures, intricate silver filigree, and a distorted, dreamlike quality within the glass.
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