The Maw of Diminishing Space - AI-generated fantasy Hazard

The Maw of Diminishing Space

A stone chamber that appears perfectly normal until the threshold is fully crossed, at which point the entrance vanishes and the walls begin to contract with impossible speed.

Hazard EntryCursedLevel4Simple

The Maw of Diminishing Space

4LevelRareRarityDungeonEnvironment
CursedMagicalTrap
Level4
|
HP48
|
AC21
|
TypeCursed
|
ComplexitySimple
|
RarityRare

Defenses

AC21
Hard12
HP48
BT 24
Fort++12
Ref++6
Will++0
Immune
Critical Hits, Object Immunities, Precision Damage
Resist
Physical 5
Weak
Force 10
CursedMagicalTrap

Detection

PerDC 22
StlDC 22
InitNone

A 20-foot by 20-foot square room with walls of polished obsidian. A single, tarnished silver key sits on a stone pedestal in the exact center of the room.

Standard Engagement

Trigger

A creature picks up the silver key or four creatures enter the room.

Routine

None

Reset

The room resets after 1 hour, or immediately if the spatial anchor pedestal is destroyed.

The Great Contraction

The room snaps shut. Every creature in the room takes 4d10+10 bludgeoning damage as the walls rush toward the center. A DC 21 Basic Reflex save reduces the damage. On a critical failure, the creature is also Restrained until they can escape (DC 20) or the hazard is disabled. The room remains only 5 feet wide until it resets.

Vanishing Exit

When the hazard triggers, the door is replaced by solid stone. This is an illusion backed by physical transmutation; it requires a successful Dispel Magic (level 2 or higher, DC 20) to reveal the door for 1 round.

Description

A stone chamber that appears perfectly normal until the threshold is fully crossed, at which point the entrance vanishes and the walls begin to contract with impossible speed.

Discovery

Perception DC 22 to notice that the stone of the door frame has no seam, or Occultism DC 20 to detect a subtle warp in the room's spatial dimensions.

Archival Lore

This room was designed by the architect Vane to protect his inner sanctum from the claustrophobic. It uses a spatial anchor to fold the physical world into a pocket dimension that reacts to weight.

Environment
Dungeon
Theme
Claustrophobia
Creator
Vane the Silent
Purpose
Execution and containment of intruders.
Game System
Pathfinder 2E
Art Style
Dark, oppressive, stone textures with glowing purple runes at the ceiling corners.
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