- Deities
- 7
- Structure
- The religion has a sevenfold temple pattern called a Menagerie Hall. Each sanctuary contains seven altars arranged in a migratory spiral, with a central open court for sun, storm, rain, and seasonal rites. Priests are organized into orders of Dawn, Root, Gale, Ink, Tide, Shadow, and Thorn, and most communities maintain at least a small household shrine rather than a distant cathedral hierarchy. Theology is practical and local: every god has a civic role, a wilderness role, and a ritual role, so worship is inseparable from daily labor, travel, law, medicine, agriculture, and survival.
- Alignment
- Balanced across the moral and ethical spectrum: lawful, neutral, and chaotic powers all hold a seat in the pantheon, with good, neutral, and evil divinities present in roughly equal measure.
- Tone
- Mortal-engaged, devotional, and immediate: the gods answer prayers, meddle in councils, bless roads, punish cruelty, and walk the world in creature form.
- Theme
- Mythical elemental deities represented as magical creatures, each embodying a force of nature and a way of living with mortals.
- System
- D&D 5E