Runes of the Mountain Forge
Rescue, dungeon exploration, artifact recovery, and faction alliance
Runes of the Mountain Forge
Lvl 6-74 to 6 characters3 to 6 sessions, approximately 12 to 20 hours total· Medium to hard for six level 6 or 7 characters. The mine’s hazards and time pressure should matter as much as the combat. Use the stronger scaling option if the party has exceptional magic items or significant allied support.
“Beneath the mountain, a broken heart teaches stone to remember.”
— Hook · Rescue, dungeon exploration, artifact recovery, and faction alliance
Rescue, dungeon exploration, artifact recovery, and faction alliance
D&D 5E using 2024 rules with the campaign’s established 5e.tools canon. Hazard DCs are generally 14 to 16, with higher values reserved for climactic rune challenges.
Medium to hard for six level 6 or 7 characters. The mine’s hazards and time pressure should matter as much as the combat. Use the stronger scaling option if the party has exceptional magic items or significant allied support.
Lvl 6-7
4 to 6 characters
3 to 6 sessions, approximately 12 to 20 hours total
4 NPCs
3 encounters
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