Howling in the Grove
Recover an artifact, cleanse a corrupted sanctuary, and negotiate with or defeat a transformed guardian.
Howling in the Grove
Lvl 4-6A party of 4 characters is assumed. The adventure can support 3 to 6 characters with encounter scaling.Three or more sessions, approximately 8 to 12 hours total.· Medium, with a dangerous set-piece battle that can be reduced through social play, ritual preparation, and successful exploration checks.
“The forest remembers every wound, and something beneath its roots has learned to howl.”
— Hook · Recover an artifact, cleanse a corrupted sanctuary, and negotiate with or defeat a transformed guardian.
Recover an artifact, cleanse a corrupted sanctuary, and negotiate with or defeat a transformed guardian.
D&D 5E, using 2024 Player’s Handbook and Dungeon Master’s Guide conventions with campaign-specific creatures, items, and factions.
Medium, with a dangerous set-piece battle that can be reduced through social play, ritual preparation, and successful exploration checks.
Lvl 4-6
A party of 4 characters is assumed. The adventure can support 3 to 6 characters with encounter scaling.
Three or more sessions, approximately 8 to 12 hours total.
4 NPCs
3 encounters
Relationships
Gallery
No gallery images yet.