The Last Seal of Woe
mystery
The Last Seal of Woe
Lvl 3 to 18. Begin at level 3 for a long campaign with the first subquest focused on investigation and survival. Advance the party through milestone leveling, reaching level 10 to 12 before the final seal for a mid-tier campaign, or level 17 to 18 for an epic version in which the party confronts multiple Greater Sins and Virtues directly.3 to 6 characters3 to 8 sessions, depending on how many subquests the party completes and whether they pursue optional allies and relics.· Medium, escalating to high during the final seal confrontation. The adventure is intended for a party that can investigate, negotiate, survive several dangerous expeditions, and make meaningful choices about the fate of the world.
“To save Woe, the heroes must decide whether a world without suffering is worth saving.”
— Hook · mystery
I
QuestgiverIlyra Venn, the Last Cartographer
Mystery
D&D 5E
Medium, escalating to high during the final seal confrontation. The adventure is intended for a party that can investigate, negotiate, survive several dangerous expeditions, and make meaningful choices about the fate of the world.
Lvl 3 to 18. Begin at level 3 for a long campaign with the first subquest focused on investigation and survival. Advance the party through milestone leveling, reaching level 10 to 12 before the final seal for a mid-tier campaign, or level 17 to 18 for an epic version in which the party confronts multiple Greater Sins and Virtues directly.
3 to 6 characters
3 to 8 sessions, depending on how many subquests the party completes and whether they pursue optional allies and relics.
4 NPCs
3 encounters
Relationships
Gallery
No gallery images yet.