The Next Shore Fragment
The Next Shore Fragment
“Two towns. One island. A missing map fragment buried where the tide can still reach it.”
— Hook · retrieve
“You already hold two pieces of a treasure map, but the trail ends here, on an island with two small towns and a guarded secret. The next piece is somewhere onshore, and every day you wait gives rivals time to find it first. If you want the rest of the route, you will have to choose where to look, who to trust, and how much of the island's peace you are willing to disturb.”
— Hook · retrieve
The dockmaster spreads your two torn map pieces across a salt-stained table and taps a blank stretch of sea where the route breaks off. "The next piece is on the island ahead," she says, "and the island has two towns that do not agree on much except that strangers ask too many questions."
Marra Venn
quietly hires the party over dockside charts and promises payment on return
Rumours
d3 · table- 01The east town pays in fresh fish and silence, but only to people who never ask about the old cove.
- 02The west town's shrine keeper knows where the tide opens the cliffs at low water.
- 03A wreck offshore still rings its bell when storms come in, even though no ship anchors there anymore.
If the party fails, the treasure route stalls, rival seekers gain ground, and the island's peace can crack into an ugly local dispute.
Background Lore
Two torn map fragments point toward a chain of sea routes older than the current harbor kingdoms. The next fragment is said to be hidden on an island with two competing towns, each built around a different shore and a different understanding of what the island owes the sea.
The party must travel to a nearby island with two small towns to recover the next piece of a treasure map. The townsfolk do not know about the map, but rumors of a hidden cache and hostile sea routes make the search uneasy. The party must follow clues, navigate local tensions, and outpace rivals to find the fragment first.