The Halfling's Shadow - AI-generated fantasy Quest

The Halfling's Shadow

The Halfling's Shadow
investigation

The Halfling's Shadow

Lvl 3 to 53 to 5 players1 to 2 sessions· hard

Some secrets are worth more than gold, and some ghosts never stop hunting.

— Hook · investigation

A
QuestgiverArtemis Entreri
Investigation
Generic Fantasy
Hard
Lvl 3 to 5
3 to 5 players
1 to 2 sessions
3 NPCs
2 encounters
The Opening

I am looking for a small man who possesses something that is not his. He is hiding among the pines of Lonelywood under a false name. Find him, and you will find your pockets heavier than they have ever been.

— Hook · investigation

Set the Scene

The tavern fire provides no warmth against the gaze of the man sitting across from you. Wrapped in charcoal silks and wearing a dagger that feels like a living threat, he pushes a map of the frozen north toward the center of the table.

Patron
A
Questgiver

Artemis Entreri

Artemis is clinical and dangerous. He treats the quest as a transaction of pure utility, showing no emotion other than a faint, razor thin impatience. He does not offer his real name unless pressed, and even then, it is a dare.

On the Streets · In the Books

Rumours

d3 · table
  1. 01
    A halfling matching a certain description was seen trading rare scrimshaw in Lonelywood.
  2. 02
    A dark clad stranger has been asking questions about the Battlehammer lineage in Bryn Shander.
  3. 03
    A local woodsman in Lonelywood claims his new neighbor is far too agile for a commoner.
Stakes

The life of a hero hangs in the balance. If the party delivers Regis to Entreri, they gain a powerful, murderous patron but earn the eternal enmity of Clan Battlehammer and the drow ranger Drizzt.

Ticking Clock·Entreri has hired other sets of eyes. If the party takes more than three days to locate Regis, rival bounty hunters will arrive at his cabin first, leading to a bloodbath.

Background Lore

Regis, once a member of the Companions of the Hall, has gone into hiding to escape the shadows of his past. Artemis Entreri, his career long rival and occasional tormentor, has tracked him to the Ten Towns region. Entreri prefers to use proxies to flush Regis out to avoid drawing the immediate attention of Drizzt DoUrden.

What the World Knows

A wealthy client seeks the recovery of a halfling thief who stole a precious heirloom and fled to the village of Lonelywood.

Relationships

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