The Shrike Accord
The Shrike Accord
“In a den of thieves, every word is a sharpened blade.”
— Hook · Diplomatic
“Lady Whitewood leans back in her velvet chair, handing you a wax-sealed scroll. 'Take this to The Perch; The Raven is stubborn, but his war is costing us both too much. Bring me a truce, or do not bother coming back.'”
— Hook · Diplomatic
Rain slicks the cobblestones of the Shadow District as you stand before a non-descript tavern called The Perch. Muffled music and the raucous laughter of cutthroats drift through the heavy oak doors.
Lady Whitewood
She is cold and calculating, viewing the players as expensive tools rather than heroes. She expects professionalism and results above all else.
Rumours
d3 · table- 01The Raven hasn't been seen in public for weeks, fueling rumors he is preparing for a coup.
- 02Lady Whitewood is losing shipments to a mole within her own organization.
- 03The Perch has a cellar that no one enters and everyone fears.
If the party fails, Lady Whitewood is assassinated, The Raven gains total control over the city's crime, and the party becomes the primary scapegoats for the ensuing bloodbath.
Background Lore
For a decade, the city has been split between the Whitewood Syndicate and The Raven's Flock. While Whitewood controls the docks and trade, The Raven controls the alleys and the black market. Recent skirmishes have turned into a full-scale shadow war that threatens to draw the attention of the Imperial Guard.
The party is acting as neutral arbiters to negotiate a ceasefire that will divide the city into clear, non-overlapping territories for each gang.