The Ghost of Iron Siding - AI-generated fantasy Quest

The Ghost of Iron Siding

The Ghost of Iron Siding
Salvage and Defense

The Ghost of Iron Siding

Lvl 5 to 73 to 54 hours· Hard

Some cargos were never meant to arrive.

— Hook · Salvage and Defense

M
QuestgiverMarshall Krell
Salvage and Defense
Frontier Crawl
Hard
Lvl 5 to 7
3 to 5
4 hours
3 NPCs
2 encounters
The Opening

The salt flats are shimmering with heat, but the offer on this parchment is cold, hard currency. A legendary merchant engine, missing for a decade, has just sent a distress pulse from the middle of the Dead Reach. The reward for recovery is enough to buy a small town, if you can beat the sun and the scavengers.

— Hook · Salvage and Defense

Set the Scene

The party stands at the edge of the Dead Reach, watching a single green light blink on a handheld terminal.

Patron
M
Questgiver

Marshall Krell

Professional and desperate. He meets the party in a cramped, sand-blasted office, sliding a heavy crate of supplies toward them.

On the Streets · In the Books

Rumours

d3 · table
  1. 01
    The Iron Siding was carrying a cargo of pure liquid starlight.
  2. 02
    The train disappeared because the navigator went mad and drove it into a dimensional rift.
  3. 03
    A raider queen known as Shiv-Tail Razz has been looking for the beacon frequency for weeks.
Stakes

If the resonance stone is not contained, its psychic pulse will grow, eventually driving everyone in Outpost Zero into a murderous frenzy.

Ticking Clock·A massive salt-cyclone is approaching from the north. The party has six hours before the site is buried for another decade.

Background Lore

The Iron Siding was the pride of the Dustrail Frontier, a heavy-plated locomotive that sustained the southern colonies. Ten years ago, it vanished during a routine run through the Dead Reach. Its disappearance led to the collapse of three major mining outposts and the rise of the lawless scavenger clans.

What the World Knows

The train is a treasure trove of industrial parts and refined ores that are desperately needed to repair the failing water purifiers of Outpost Zero.

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