The Bell Beneath Brackenford

investigation

The Bell Beneath Brackenford

Lvl 1-23-53 to 5 hours· easy

A village wakes each dawn with missing memories, muddy boots, and one less neighbor.

— Hook · investigation

M
QuestgiverMara Venn
Investigation
D&D 5E
Easy
Lvl 1-2
3-5
3 to 5 hours
4 NPCs
3 encounters
The Opening

Three nights ago, the village bells began ringing at dusk, though no one was in the tower. Since then, livestock has vanished, one grave was found open from the inside, and anyone who hears the last toll wakes with mud on their feet and part of the evening missing.

— Hook · investigation

Set the Scene

Mara Venn meets the party outside the locked chapel, a sleep-deprived crowd gathering behind her. She points toward the barrow hills and begs the party to find what is ringing the bells before another dusk falls.

Patron
M
Questgiver

Mara Venn

desperate villager appealing for help and offering what little the settlement can spare

On the Streets · In the Books

Rumours

d4 · table
  1. 01
    The graves on the east side were dug in a single night, but no one saw the laborers.
  2. 02
    Dogs will not cross the old stone bridge after sunset.
  3. 03
    The chapel bell has not rung for years, yet some swear they hear it under the mud.
  4. 04
    Old Fen says the marsh lights line up with the barrow door on moonless nights.
Stakes

If the bell rings three more times, the sleeping curse will spread to the entire village and the missing people may be lost to the tomb forever.

Ticking Clock·At each dusk, the bell rings once more. After the third ringing from the start of the quest, the spirit completes its hold on Brackenford.

Background Lore

The village of Brackenford sits beside old barrow hills where the dead were once honored and then forgotten. In the last week, livestock has vanished, a grave has been opened from the inside, and three townsfolk have fallen into a strange sleep after hearing bells at dusk.

What the World Knows

A village is being haunted by a dusk bell, and people are disappearing after hearing it. The party must investigate the graveyard, uncover who is behind the tolling, and stop the source before more villagers vanish.

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