The Road That Remembers
Investigation, supernatural expedition, and ritual interruption
The Road That Remembers
Lvl Any tier. For low-powered games, emphasize negotiation, environmental hazards, and limited manifestations. For high-powered games, make the Cairnheart capable of altering terrain, memories, and travel routes across the entire region.A typical party of 3 to 6 player characters.One long session of 4 to 6 hours, or two shorter sessions of approximately 3 hours each.· Moderate to challenging, with escalating supernatural danger and opportunities for negotiation. Suitable for a capable party in a system-agnostic game.
“Some roads lead to places. This one remembers everyone who walks it.”
— Hook · Investigation, supernatural expedition, and ritual interruption
M
QuestgiverMarshal Elian Voss
Investigation, supernatural expedition, and ritual interruption
System-agnostic tabletop RPG
Moderate to challenging, with escalating supernatural danger and opportunities for negotiation. Suitable for a capable party in a system-agnostic game.
Lvl Any tier. For low-powered games, emphasize negotiation, environmental hazards, and limited manifestations. For high-powered games, make the Cairnheart capable of altering terrain, memories, and travel routes across the entire region.
A typical party of 3 to 6 player characters.
One long session of 4 to 6 hours, or two shorter sessions of approximately 3 hours each.
4 NPCs
3 encounters
Relationships
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