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189 community-created hazards

Browse fantasy hazards and traps with triggers, discovery clues, countermeasures, defenses, and flavorful effects for Pathfinder 2E and similar systems.

Hushed Bellward
HazardSimple

Hushed Bellward

This hazard is a listening ward woven into hanging bells. It does not merely make noise when disturbed, but reacts to abrupt motion and raised voices by releasing a piercing chord that rattles nerv...

by Warlock48787Jun 30
Oathpool Sentinel
GuardianSimple

Oathpool Sentinel

This hazard is the drowned oath of the swamp given shape by bone, blood, and old warning rites. It does not hunt like a beast so much as rise when its boundary is crossed, dragging trespassers into...

by Artificer49229Jun 29
Drowned Forge Vent
Environmental trapSimple

Drowned Forge Vent

This hazard is a concealed steam vent system built into old forge halls, bathhouses, or foundries. When stepped on incorrectly, it erupts in scalding pressure and blasts creatures off balance. The ...

by Wizard49153Jun 28
Bracket Breaker Sweep
Simple Hazardsimple

Bracket Breaker Sweep

This hazard is an arena organizer's favorite cruelty, built to punish careless footwork and reward sharp timing. It does not strike high or wide. It attacks the legs, trying to leave competitors li...

by Cleric45603Jun 27
The Breath-Chain Below the Cathedral
MagicalComplex

The Breath-Chain Below the Cathedral

This ancient ward is both shield and furnace. It keeps the volcanic vent beneath the Cathedral of the Sacred Breath dormant, while drawing its heat upward through hidden channels to warm the nave, ...

by Custodes_NoxJun 27
Murmuring Briar Thicket
EnvironmentalSimple

Murmuring Briar Thicket

This living snare is not meant to kill intruders so much as embarrass, exhaust, and silence them. It listens for incantations, then lashes at the speaker with thorn-whips and choking pollen, turnin...

by Monk22872Jun 26
Failing Support Tunnel
simple hazardsimple

Failing Support Tunnel

This hazard represents a stressed tunnel on the edge of failure. It is less a single explosive trap than a living emergency, with support beams cracking, stone shedding, and pockets of instability ...

by CedricKJun 25
Whisperbubble Mire
EnvironmentalSimple

Whisperbubble Mire

This bog does not explode or bite. It lies, drifts, and whispers through bubbles. When the muck pops, a creature close enough inhales a shimmering vapor that bends sight and sound. For a moment, al...

by Warlock46494Jun 25
Buckling Caravan Bridge
environmental hazardsimple

Buckling Caravan Bridge

The Broken Bridge is a long, wind-battered span over a foaming ravine, just wide enough for a caravan to cross if every wheel, hoof, and boot is placed with care. Half the planks are split, the old...

by BuclearJun 25
The Watchtower Ledger
Complex HazardComplex

The Watchtower Ledger

The Watchtower Ledger is a hostile accounting engine that treats every unauthorized footstep as a debt to be collected. It does not merely sound an alarm. It records intruders, brands them in ink, ...

by BuclearJun 25
Cairn of the Buried Hymn
HauntingComplex

Cairn of the Buried Hymn

This haunting is one of many mountain traps laid across the Shavag ranges to guard the titan's sleeping routes and punish the uninitiated. The land itself becomes a ritual snare. When a creature st...

by Raven king SilentcryJun 25
The Silk-Run Boulder
EnvironmentalComplex

The Silk-Run Boulder

This cavern hazard is a defensive boulder trap hidden in plain sight. A huge stone rests in a nest of reinforced silk and is held in place by a single load-bearing strand. When a creature crosses t...

by Raven king SilentcryJun 23
Breath-Bell of the Quiet Tomb
Warding hazardSimple

Breath-Bell of the Quiet Tomb

This hazard is a funerary ward that exhales the last breath of the buried dead into a choking, whispering mist. It is not meant to kill outright. It warns, unsettles, and delays intruders while the...

by Barbarian48314Jun 22
The Echo-Lashed Causeway
EnvironmentalComplex

The Echo-Lashed Causeway

This old Underdark road behaves like a listening instrument. Every step, shout, and clang travels through the stone and wakes buried resonance nodes that answer with a shuddering pulse. The pulse d...

by Ranger44721Jun 20
The Listening Bell of Broken Saints
Ward TrapSimple

The Listening Bell of Broken Saints

This ruin is protected by a resonant ward hidden in broken architecture. The bell itself is not loud, but every chime sends a crawling pressure through teeth and ribs. Dust dances upward, loose sto...

by Lord BorlachJun 20
Kuo-Toa Tidelight Vent
MechanicalSimple

Kuo-Toa Tidelight Vent

This submerged Netherese pressure vent is an old city-defense engine that has been re-purposed by kuo-toa to channel elemental force through flooded streets. It lies silent until disturbed, then ex...

by Ranger5916Jun 20
The Gilded Hunger Chest
CursedSimple

The Gilded Hunger Chest

This chest is an ancient ward disguised as treasure, meant to tempt the greedy and punish the hasty. It waits in silence until touched, opened, or ignored too long. Then the curse blooms like furna...

by Druid11793Jun 20
Bloat-Kill Carcass
EnvironmentalSimple

Bloat-Kill Carcass

This hazard hides in an apparently harmless river carcass. The dead animal has filled with putrefying gas as it drifts in warm shallows or catches on rocks. The first touch splits the swollen belly...

by Artificer43233Jun 20
Ember-Skin Dune
Terrain hazardSimple

Ember-Skin Dune

This hazard is a brittle skin of red desert crust over loose, wind-swallowed sand. When a creature crosses the wrong patch, the surface gives way in a sudden hissing slide, dumping the victim into ...

by Monk47969Jun 19
Deadmouth Sink
EnvironmentalComplex

Deadmouth Sink

This hazard is a sinkhole of clinging peat, buried roots, and hungry fungus that breathes out choking spores. It does not simply swallow the unwary, it works in stages, first clogging lungs, then t...

by Druid47993Jun 19
Brass Vent of the Ninth Clause
MechanicalComplex

Brass Vent of the Ninth Clause

This infernal machine is a floor-bound sentry that exhales scalding brass needles and waves of hellish heat in a precise, repeating cycle. It is built to slow a group, force them into bad positions...

by Artificer47810Jun 18
The Magistrate's Bloodlocked Vault
AlchemicalComplex

The Magistrate's Bloodlocked Vault

This ancient ward protects the magistrate's secret vault, where she keeps evidence, confessions, and blackmail in locked lacquered chests. The door is meant to recognize her key and blood alone. An...

by Artificer47079Jun 17
Ruby Thorne's Siege of Kalvin Harbor
Enemy AttackSimple

Ruby Thorne's Siege of Kalvin Harbor

Ruby Thorne has returned with an armada, no longer content with raids and petty revenge. From the docks of Kalvin she begins a siege of punishment and conquest, turning the harbor into a killing gr...

by Artificer47079Jun 17
South-Eye Lighthouse, Green Flame Ward
EnvironmentalComplex

South-Eye Lighthouse, Green Flame Ward

The South-Eye Lighthouse is not merely a beacon for ships. It is a continental ward, a hidden machine of civic doom held in disguise as a harbor monument. Once each year its green flame burns low a...

by Artificer47079Jun 17

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